Gamification of rehabilitative therapy using wearable sensors and video games.
Bed sensor that detects position of a person laying in a hospital bed using a machine learning classifier deployed to the cloud.
The dynamometer device that allows the therapist or physician to obtain force measurement for each muscle activity in the Manual Muscle Test and automatically stream it to the medical record.
Device that would allow the surgeon to manipulate an endoscope using a handheld joystick.
Simulation in VREP of KUKA youBot performing pick-and-place task.
Using webcamera, the user can control Brick Breaker video game.